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Thunderwheel

(image)

With the help of one more steam genie, those noisy vehicles are able to move faster than horses.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from: Steamwheel
Advances to: Warwheel
Cost: 25
HP: 45
Motus: 9
XP: 60
Ordo: 2
Alignment: medius
IDEE Dwarven Thunderwheel
Abilities:
(image)slam
impulsus
20 - 1
conflictio
charge
Resistances:
ferrum0%
cuspis0%
impulsus-20%
ignis0%
frigidus0%
mysticus10%
TerraMovement CostDefensum
Aqua420%
Castellum140%
Caverna420%
Colles240%
Cotes330%
Glacialis230%
Harena230%
Impervius-0%
Montes-0%
Nemus Fungorum420%
Nonterra-0%
Palus420%
Planus140%
Salum-0%
Silva330%
Viculus140%